[quote=“MarkJerue, post:15770, topic:42”]I have a wonderful problem. I have 25 plutonium cells, 2 atomic lamps, a UPS as well as a UPS-powered chaingun that uses nails for ammo, and I have no idea what to do with any of it. I’m less than 10 hours into this character. I don’t even have level 2 cooking yet.
This character’s wielding an awl pike with chainmail armor, MBR vest, and survivor gear. A mansion is ~15 tiles away, and it has books that can bring my character up to 10 in what seemed like every skill. A run into a lab pulled 3 different science journals.
My base is set up at a ranch. I cannot see a single city - and I’ve explored 15 maptiles in each direction. I’ve seen a lab, tons of swamp, a mine, a prison, a football field, a FEMA camp, a subway entrance, a fungal tower…
So what in the world do I do with these 25 plutonium cells and atomic lamps and UPS? I’d love suggestions![/quote]
15 map tiles isn’t much. Do you remember what your city spacing setting is? You might have to travel like an entire screen before you see another city. Just follow the roads.
Don’t get too excited about the books. They have requirements. A mansion is a great place to get some food and cooking equipment though, as well as books. Clothes too.
The chaingun sounds exciting. Never found one myself. Getting nails is bit tedious. I would look into the auto-pickup options, and add nails to it. Over time you’ll have a few thousand nails. Might find boxes of nails (100) in hardware stores or megastores.
Your gear sounds nice enough. Protect your head though, and you should be ready for modest melee combat. The FEMA camp could contain some juicy supplies, but it might have a dozen zombies and few zombie soldiers, which are decently armored. If your character is weak, damaging them could be an issue. Unless you have some proper AP ammo.
The lab requires a key card to enter OR enough force to break the concrete wall. I REALLY recommend finding a key card though… Explore the roads for the card. Labs are dangerous though, although the loot can be quite nice. The best stuff in the labs is in the bottom level, in a special room.
The roads are also great and safe places to explore. Often you find a lot of stuff close to roads. A vehicle is nice to have for exploring the roads.
Personally, I would loot the mansion, read whatever books I can, and then check out the FEMA camp. That should be pretty safe. And getting a car is a priority. Don’t mess with the fungal tower. Prison is pretty dangerous too. The mine you could explore just a bit. Don’t enter the mine proper, just check if there’s gear in the first underground room… assuming you can hack the elevator. The mine parking lot could have some vehicles too. The football field probably contains a small batallion of zombies, some moderately dangerous. Wouldn’t go there until later. Is there anything near the subway entrance? Like other buildings? Subways/sewers are fairly safe to explore. Just have a flashlight. Sewers often lead to cities.
Craft a makeshit crowbar if you haven’t already. Very useful item. You’ll need it to open crates and to lift sewer covers. Makes a nice first melee weapon when there’s no awl pikes or swords laying around.