[quote=“pisskop, post:15289, topic:42”]Holy penisapples!
^^ this was relevant, as I was using the 64 bit version and I has needed the 32.
But it works! I used the downloaded linux version -that was already compiled- and with that and some troubleshooting I now have a brand-new version running.
the compiled bit was still returning 1 error, and after some attempts at it I stopped after that giant mess of ‘strance’. Id love to because I could then start trying to C++ edit the game up. But its that 1 error. I got astyle, I got this liblua, and lua, and I got a bunch of other stuff, like doxygen and cmake.
So… Ill give it a final try to compile it because Id probably prefer to but… this works. Its running in the terminal itself, it looks like.
pedit:
- Nope. The downloaded precomiled version didnt help. It suffered from the same problem as using wine. But I deleted the source and recompiled it and it works! Or at least has when I tested out the hell castle. Will add in my beta version and test. But I was ready to at least try clang. It took maybe 15 minutes to do the whole thing, I hope its faster for the updates. I did pick up ccache as a precaution.
thanks, indigorian[/quote]
Well, I am glad that you have figured it out and got it working. It can be really tricky sometimes. My experience is that recompiling does take a long time–as long as it took to compile it in the first place. It’s a thing that I set in motion when I am going to be doing something else, like taking a shower, cooking food, going to work out, etc.