[quote=“Findulidas, post:15173, topic:42”]No, the only npc on those coordinates where the merc. The guy that you could turn the quest in on was few coordinates more to the east.
More importantly though two quests later had a geniune bug happening. Essentially the game told me to find a bandit camp and kill its leader, then I got a debug message about how it couldnt find the bandit camp so I had no coordinates. However I quickly discovered that a single bandit had spawned behind the bus, when I killed him the quest was over.[/quote]
Well, it’s usually the turn in spot, and if the bandit spawned outside of the compound, it sounds like you have the somewhat rare and mostly harmless “Shelter and people inside not facing the same dirrection” bug, where it seems like the shelter is oriented one way and the people are placed as if the shelter is oriented another. That mucks up several things like that, but that’s really the worst part of it (well, and some guys can end up outside, which can occasionally be a problem).
[quote=“Shopkeeper, post:15175, topic:42”]Bandit Camps are generated and populated when a region is entered/spawned in the first time. The quest searches for one in your region, if it fails to find one it’ll spawn a random bandit nearby so you can atleast complete the quest.
And yeah, I’ve cleared two vaults and never found the captain alive either. Should probably have him spawn in a guarded area with his squad in the sewer, like a basecamp near the stairs.
Edit: I also play with 5x-10x spawns. So, there are a frankly ridiculous amount of irradiated wanderers though.[/quote]
I think it’s the same bandit it would have generated in the camp (if you’ve cleared a nearby camp, it will generate a bandit leader THERE for you to kill). Nicer than crashing or making the quest impossible.
As to the vault, I play on 5x, so yeah, I’ve never found the team alive, either (but only bothered to wade through them all once…).
Does the team of guys inside only spawn after you do certain quests at the shelter? If so, it might be worth clearing the place, THEN going to the shelter and doing their quests… anybody know?