[quote=“Firn, post:14429, topic:42”]I have a house with massive noise from below. At the first sight there are no downstairs. Probably there is a subway tunnel or something else. But in general I wonder if the downstair tiles are always on a free tile? Or is it possible they spawn below items or furniture?
edit:
And another question from the noobish me.
I found a barette (yeay fancy stuff!). It has 3 protection from bash and cut but no displayed bodypart. I know it’s a bit silly, does this item protect in any way? Or should it be seen as a 0 protection gear?[/quote]
Armor depends on location of the item, the coverage of the item, and the type of armor.
-3 bash is exactly as it says on the tin. 3 points of bashing damage will be deduced from incoming damage if this item is counted for armor.
-Coverage determines if the item is counted as armor on any given attack. If it has 100 coverage it will always be counted, if its 0 it will never be counted. So 5 coverage means 5% of the time, 1/20 attacks, it will count. Armor cannot be damaged if it isnt counted, but neither can it protect you.
-type of armor, i.e. bashing, cutting, fire, enviornmental.
Different damage is blocked by different armor. I think that stabbing damage usually counts as 50% cutting and 50% bashing, but all other damage relies upon its own value.
So, there you go. Damaged armor protects you less.
My own question:
If I make a gun run on batteries, how can I make it mount to a vehicle and use that vehicle energy? Can I just make it mountable and the rest is magic?