Here you go, should probably see about making it into a flowchart or something.
[quote=“Random_dragon, post:9403, topic:42”]It’s in monsters.json and monstergroups.json. I guess I’ll do the hard part and start reading up…edit will occur when I get the whole bloody list.
EDIT: Hnnng.
Zombies upgrade into any of the following:
Grabber zombies
Grappler zombies
Feral hunters
Skeletons
Smoker zombies
Bloated zombies
Swimmer zombies
Shreiker zombies
Spitter zombies
Zombie necromancers
Boomers
Huge boomers
Zombie brutes
Zombie hulks
Zombie masters
Corrosize zombies
Zombie hollows
Zombie predators.
Fat zombies can upgrade into bloated zombies OR boomers.
Acidic zombies can upgrade into spitter zombies.
Spitter zombies can upgrade into corrosive zombies.
Boomers can upgrade into huge boomers.
Grabber zombies can upgrade into grappler zombies.
Feral runners can upgrade into feral hunters.
Feral hunters can upgrade into feral predators.
and finally…
Spore clouds can upgrade into fungaloids.[/quote]
As for your first question, what’s the season length you play on? When I used to do 31 day seasons with default values and no hordes I’d usually have a full set of survivor gear before summer if I had to scavenge the materials and books for expertise to make it myself. Much earlier, sometimes within the first week if I got lucky with basements and survivor zombie drops.