Other than tweaks to how lighting affects your ability to sleep, I’m unsure. I’d have to get my source-diving hat on. o3o
Two things
1, where can I find the Rivtech book that has the recipe for the atomic coffee maker, and
2, what’s the best way to deal with corrosive zombies besides wearing leg armor and bearing through the pain?
[quote=“kilozombie, post:10363, topic:42”]Two things
1, where can I find the Rivtech book that has the recipe for the atomic coffee maker, and
2, what’s the best way to deal with corrosive zombies besides wearing leg armor and bearing through the pain?[/quote]
No clue about the first one, but as for the second, kill them before they can damage you.
I find my repeating crossbow works pretty well to take them out from a distance.
Speaking of which… can anyone tell me which weapon mods are crossbow compatible? It’s anything but clear since there seems to be no crossbow weapon class for mod compatibility, only “bow” or “rifle” “shotgun” “pistol” etc.
To be more specific I notice the repeating crossbow has four “mechanism” slots.
What the heck can you install in them? Not rapid blowback etc surely?
I’ve never tried, but I always assumed it was for making mirrors. Seems to drop an AWFUL lots for something so very specific, though.
Mirrors? Also hair cutting kits?
Are these actually useful at all?
[quote=“DG123, post:10367, topic:42”]Mirrors? Also hair cutting kits?
Are these actually useful at all?[/quote]
Mirrors can be VERY useful for vehicles, as they affect vision - it’s pretty nifty, though they are a bit fragile (oddly enough, heh).
I’ve heard that hair cutting and shaving are good for morale, but I’ve never messed with it, so I don’t know.
[quote=“DG123, post:10367, topic:42”]Mirrors? Also hair cutting kits?
Are these actually useful at all?[/quote] hair cutting kit give you positive morale bonus for long time and you can find more tools
Do Irradiated Wanderers cause mutations? I just received a random mutation and I can’t imagine what else might have caused it.
I beleive the craters are irridated wherin it will give you mutation through radiation
I didn’t go anywhere near any craters, so I’m fairly certain it must have been the wanderers…
How do you install a cargo carrier? Is there some other part you need?
Also, is there a guide on turrets? I install a manual needler and I don’t how to use it.
Stand on the tile where the mounted weapon is installed, unwield whatever weapon you might have equiped, hit f to fire.
Oh. I installed it on a window tile, so I can’t actually access it. Derp. Are there any viable forms of protection that allow bullets to go through?
When shooting a mounted turret, it is impossible to hit the vehicle on which the turret is mounted. Otherwise no - blocking tiles block all bullets I think.
What exactly does a gamma globulin shot do? I can’t find any specific information about it. Is it supposed to boost the health stat a la vitamins and keep you from getting sick, or is it supposed to help you recover from an existing illness more quickly?
i think it what the flu shot //used// to do…
From what I’ve seen, gamma globulin shot is basically just the vitamin on steroids.
The flu shot however, actually adds a hidden, long-lasting status effect that reduces the odds of getting the cold and flu via other means.
Code excerpts, from Effects.Json:
{
"type": "effect_type",
"id": "common_cold",
"name": ["Common Cold"],
"desc": ["Symptoms alleviated by medication (cough syrup)."],
"apply_memorial_log": "Caught a cold.",
"remove_memorial_log": "Got over the cold.",
"apply_message": "You feel a cold coming on...",
"rating": "bad",
"resist_effects": ["took_flumed"],
"miss_messages": [["You're too stuffed up to fight effectively.", 1]],
"base_mods": {
"thirst_tick": [300],
"thirst_min": [1],
"fatigue_tick": [50],
"fatigue_min": [1],
"str_mod": [-3, -1],
"dex_mod": [-1, 0],
"per_mod": [-1, 0],
"int_mod": [-2, -1],
"cough_chance": [300, 0]
}
},
{
"type": "effect_type",
"id": "flu",
"name": ["Influenza"],
"desc": ["Symptoms alleviated by medication (cough syrup)."],
"apply_memorial_log": "Caught the flu.",
"remove_memorial_log": "Got over the flu.",
"apply_message": "You feel a flu coming on...",
"rating": "bad",
"resist_effects": ["took_flumed"],
"base_mods": {
"thirst_tick": [300],
"thirst_min": [1],
"fatigue_tick": [50],
"fatigue_min": [1],
"str_mod": [-4, -2],
"dex_mod": [-2, 0],
"per_mod": [-1, 0],
"int_mod": [-2, -1],
"pain_max_val": [15],
"pain_min": [1, 0],
"cough_chance": [300, 0],
"vomit_chance": [3600, 7200]
}
},
{
"type": "effect_type",
"id": "flushot",
"blocks_effects": ["flu"]
},
Speaking of colds and flu, why is it that I keep getting cold after cold when I have about 70 health stat? I’ve also now taken a flu shot and I’m chugging vitamins.
Also… is there a turret stat guide anywhere? I want to plan out what’s worth having.
A needler sounds like it would be terrible based on what I seem to remember it’s made of, but I could be wrong.