So which of those can be used to light things passively? I have a fire drill which is fine for lighting fires on the ground.
But as far as I can tell, you can’t use it to light something in your inventory, which is what I need.
So which of those can be used to light things passively? I have a fire drill which is fine for lighting fires on the ground.
But as far as I can tell, you can’t use it to light something in your inventory, which is what I need.
[quote=“DG123, post:10202, topic:42”]So which of those can be used to light things passively? I have a fire drill which is fine for lighting fires on the ground.
But as far as I can tell, you can’t use it to light something in your inventory, which is what I need.[/quote]
only the ember carrier (lit) (that you need a fire to even light…) and the fire weapons are craftable and can be used to passively light up items,… the over would need to set fire to a tile nearby first before you could
You can use existing fires on the map to light up the candle.
That’s part of the reason for the ember carrier, yeah. Light it once using a field fire, keep it fueled up. It SHOULD count as a working source of fire for passive purposes. If it doesn’t…
Is mounting a V12 on a shopping cart a good idea?
Might want to have a muffler there buddy, or some ear protection.
Is it hypothetically possible for a mod to disallow NPCs from using flamethrowers without removing flamethrowers from the game? The stupid-ass AI is just NOT up to handling them at all. Anyone with a flamethrower needs to be murdered instantly before they just go HURRRR and set you, themselves, and everything in the area on fire whether they mean to or not.
Also, what’s the absolute upper limit on the size of a vehicle?
Reality bubble.
Pfft.
Ear protection is overrated.
Pfft.
Ear protection is overrated.[/quote]
Not when currently a shot from an npc far away while you are inside your house makes you go deaf.
Touche.
How do I power my bionics?
Also, is it possible to turn debug mode off?
(Like, it’s in debug mode now, but I’d like it to not be since the bug happened a while back.)
[quote=“Dampe, post:10213, topic:42”]How do I power my bionics?
Also, is it possible to turn debug mode off?[/quote]
You need power bionics to power other bionics. Power storage and at least one of: solar panels, torsion racket, metabolic interchange, battery system or internal furnace.
Yes. I think by default it’s ` key. Check in keybindings if it doesn’t work.
Thanks.
Where’s a good place to find bionics?
Also, is there any idea when the next stable release will be?
in labs you can find a lot of them
try butchering zombie soldiers, sciencists, shocker(brutes) and probaly technican zombie can have cbms of course you need some lvl in survival and luck to get them
Electronics stores also occasionally have an array of bionics. There’s two types. One has the usual wood doors, wood floors, a few windows, an array of tables or counters, etc. They never seem to have bionics.
The other kind has lots of glass windows/walls, racks for showing off the loot, a back room with assorted stuff, a window display in one corner (door for it in behind the counter)…and most importantly, a couple locked display cases near the entrance, with sometimes has bionics inside.
[quote=“Random_dragon, post:10217, topic:42”]Electronics stores also occasionally have an array of bionics. There’s two types. One has the usual wood doors, wood floors, a few windows, an array of tables or counters, etc. They never seem to have bionics.
The other kind has lots of glass windows/walls, racks for showing off the loot, a back room with assorted stuff, a window display in one corner (door for it in behind the counter)…and most importantly, a couple locked display cases near the entrance, with sometimes has bionics inside.[/quote]
That does remind me, that time there was a tank drone outside of the Mill surplus, inside was a Power armor frame, which was the only time I have ever seen anything power armor related, I am assuming it was a rare find?
There’s also the ethanol burner (gives you some bionic power every time you consume alcohol) and the micro-reactor, not that I would recommend starting with that one (or really, using it in general, actually - SO much better uses for plutonium!).
Personally, I would like some way to convert heat to bionic energy (stand next to lava to fill up!) and some way to convert radiation to energy, though that would be hard to balance properly. Heck, just a self-powering upgrade for the radiation scrubber would be pretty nice, actually…
Of course, more than any of those, I’d like some way to transfer power to/from vehicles… sadly, I don’t think that one will happen for the forseeable future.
power armor parts in general are rare, yeah. Helmets are about as rare as jacks in cars: stupidly rare, but everyone argues they aren’t rare for some dumb reason. :V
pshh who cares about helmets anyway