Is there some way to transfer vehicle from one save to another? I want to create a new world and bring my char (and his vehicle) to that world. I tried to search for it in ‘save’ folder but there is some much files in there )
Is there some way to transfer vehicle from one save to another? I want to create a new world and bring my char (and his vehicle) to that world. I tried to search for it in ‘save’ folder but there is some much files in there )
Thanks in advance for your advice![/quote]
I have just updated this draft Iam working on that teaches you how to:
So how does the game determine if your gear gets damaged?
Does it test if the clothing gets damaged by compairing the damage that gets through to the bash/cut protection of the piece of clothing, possibly damaging the gear more if the damage getting through exceeds the clothings armor in multiples?
Doesn’t really have that much of an impact to gameplay, but one must know goddamned!
[quote=“troll from behind, post:6710, topic:42”]So how does the game determine if your gear gets damaged?
Does it test if the clothing gets damaged by compairing the damage that gets through to the bash/cut protection of the piece of clothing, possibly damaging the gear more if the damage getting through exceeds the clothings armor in multiples?
Doesn’t really have that much of an impact to gameplay, but one must know goddamned![/quote]
// if the post-mitigation amount is greater than the amount
if ((du.amount > effective_resist && !one_in(du.amount) && one_in(2)) ||
// or if it isn't, but 1/50 chance
(du.amount <= effective_resist && !armor.has_flag("STURDY")
&& !armor.is_power_armor() && one_in(200))) {
Though looking at that now some of the logic seems a little strange… not sure all of that is intended to work that way.
Pumping Int at character creation + Dragon Kung Fu and a certain post-threshold slime mutation = Being able to obliterate shoggoths by punching them like a genius…
Went into a mine. I have a gas mask so the toxic gas isn’t a problem healthwise. Thing is, I can’t see a thing through the gas. Is there any way to close the toxic gas vents in mines?
Not without the debug menu, I’m afraid. Recommend dumping marker-stuff at important places like slopes, etc; some folks actually wall off important areas. shrug
hmm that would be a nice addition… gasses can seep through closed doorways & such at small prob,
but door and vents can be closed and/or stuffed with scrap fabric to prevent gasses getting though…as well as they normally can.