Tips, Tricks, and Newb Questions!

[quote=“AllisonW, post:6339, topic:42”][quote=“ThinkInvisible, post:6335, topic:42”]I just discovered that you can 'U’nload a majority of foods (e.g. dried rice, toast-ems, raw pasta, salt, pepper, protein powder) and dump them into your inventory or vehicle cargo. This saves a lot of inventory space, especially in the case of THOSE BLASTED, BULKY CARDBOARD BOXES, and cleans up the UI marginally by increasing readability and stacking some items (just ‘x salt’ instead of ‘x cardboard boxes of salt (y)’).

Watch someone fix this (being able to dump powder on the floor and retrieve all of it) within the week. :([/quote]

I wouldn’t mind this being fixed. It drives me kind of batty that I can’t put non-liquid loose piles (like herbs, salt, sugar, etc.) into a bottle or bag or something.[/quote]

I wouldn’t mind that either. Personally, when I dump something fine or powdery on the floor or across a counter I use a sheet of paper to scrape it all up no problem. It’s not hard at all.

Is there any way to destroy the dissectors? Those things are a pain in the ass.

How so? I’ve never once stepped on one. The game always prompts me if I’m about to do so. Is there some level of Perception beneath which the game won’t ask you before you step onto a dissector you can see plain as day?

How so? I’ve never once stepped on one. The game always prompts me if I’m about to do so. Is there some level of Perception beneath which the game won’t ask you before you step onto a dissector you can see plain as day?[/quote]
There is a point where you don’t see it and you can step on it accidently.

I’m more interested in destroying so I can get to a dead cyborg on top of it.

Can you move the dead cyborg’s corpse with the advanced inventory menu?

Yeah you can

What’s the weight limit for dragging? I’ve dragged an electric scooter to my base (it’s out of battery) and I’m wondering how much stuff can I put into it before it’s too heavy to drag.

It is based on your Strength stat, albeit you can’t exactly know in-game how much you can pull with it.
If you managed to drag an electric scooter, then you can also take with you a lot of cargo. Unless it is very heavy like engines and other stuff.

Uh, bad phrasing. I was gonna weld a shopping cart and some solar panels to it - will I be able to drag it in emergencies still?

A shopping cart basket and a solar panel? Sure, they aren’t that heavy and you might still be able to drag it. If you add any other parts then you won’t be able to pull it.

You can also consider to search for vehicles that still have a charged battery, remove and install them on your scooter, any kind of battery will do.

Yes, but not directly.

Acceleration depends on your car’s mass and dynamics coefficients. Mass coefficient increases with wheel area (good), but dynamics decrease with it (bad).
A good balance depends on how heavy is your car - the heavier it is, the more wheels it should have. Cargo weight counts too.[/quote]
What about speed?

Okay since ages i am going to try out mutagen again. The last time i played a mutant it was before that whole treshhold thing.

I am currently bringing cooking up to lvl.9 and have the following categories to select from
slime
fish
medical
chimera
spider
ursine
feline
lupine
insect
troglobite
bird
Plant
rat
cattle
lizard
and cephalopod

I have only vague ideas whar all of these do but I want to avoid anything that gives me fur. In my top list of choice are
slime, plant, insect/spider and medical. Fish sounds cool but it’s useless am i right? Are thete general things I should look out for? Should chug down all the stuff at onve or in intervals? How much purifier do I need? While I have a bad time without robust genetics?
Also feel free to advertise your favourite mutation tree to me :slight_smile: convince me.

[quote=“Rookie, post:6353, topic:42”]I have only vague ideas whar all of these do but I want to avoid anything that gives me fur. In my top list of choice are
slime, plant, insect/spider and medical. Fish sounds cool but it’s useless am i right? Are thete general things I should look out for? Should chug down all the stuff at onve or in intervals? How much purifier do I need? While I have a bad time without robust genetics?
Also feel free to advertise your favourite mutation tree to me :slight_smile: convince me.[/quote]
First of: You should have some time between taking mutagens/serums as they take quiete some toll on your body and are addicting.

Medical is good if you want to never worry about health issues and pain after thresh but it also has some drawbacks: Unstable genetics for example or a mutation that makes you addicted to mutagen

Insect has some nice mutations like antennae and light eater, but some mutations will prevent you from wearing normal clothes (no helmets if you have antennae, save the XL variants).

My suggestion would be that you search for alpha recipes first as it mutation tree will give you robust genetics, even if you don’t want to go post-thresh with it (yes it costs a ton of mutagen materials).

[quote=“Darkfirephoenix, post:6354, topic:42”][quote=“Rookie, post:6353, topic:42”]I have only vague ideas whar all of these do but I want to avoid anything that gives me fur. In my top list of choice are
slime, plant, insect/spider and medical. Fish sounds cool but it’s useless am i right? Are thete general things I should look out for? Should chug down all the stuff at onve or in intervals? How much purifier do I need? While I have a bad time without robust genetics?
Also feel free to advertise your favourite mutation tree to me :slight_smile: convince me.[/quote]
First of: You should have some time between taking mutagens/serums as they take quiete some toll on your body and are addicting.

Medical is good if you want to never worry about health issues and pain after thresh but it also has some drawbacks: Unstable genetics for example or a mutation that makes you addicted to mutagen

Insect has some nice mutations like antennae and light eater, but some mutations will prevent you from wearing normal clothes (no helmets if you have antennae, save the XL variants).

My suggestion would be that you search for alpha recipes first as it mutation tree will give you robust genetics, even if you don’t want to go post-thresh with it (yes it costs a ton of mutagen materials).[/quote]
Well, if you don’t want fur, then lean towards Alpha. Fur does help survive the winter a ton… Which is very hard to survive.

K thanks for the answers so far. I actually found a spider serum so I just will go down the spider path. I injected it and got rough skin, heat dependent and light sensitive. I chugged a purifier after and hoped for all the bad mutations to go away but instead i lost all three. Does purifier wipe away all recently acquired mutations or was it just by chance?

medical and alpha have the best post tresh mutations imo.
feline and lupine have next to no post tresh mutations which makes me question the benefit of breaching theire treshold.
catle n bear path just … well dun like it cause i hate beeing slowed down and prohibited from normal clothing.
The others are okayish but sers i think medical is the best.
Medical makes tank drones not kill you (i think) too so thats a +.

don t cause spiders can be furry. and your scared of that.

Purifier will take away 1-4 mutations , no matter when you got them, won’t change traits and isn’t affected by robust gentics or such (at least it seems like it) and it will just pick the mutations regardless of them beeing “good” or “bad”.

You should take a path that has the things you really want, because the purifier can royaly screw you over and may only take away your good mutations if you are unlucky. There is no way to take only the bad mutations away (at least for now, you never know if something like that will get implemented).

Okay. I cooked 9 spider mutagens and chugged three. So far only good mutations. RNGod blessed me. I am about so savescum for more >.< some mutations mean death. My antennae pushed my straw hat off :confused: I wish I could just poke two holes in it.

I’ve never had any trouble with winter. I’ve never even had to incur encumbrance anywhere but the “head” slot; layering 0-enc clothes has always been perfectly adequate in my experience, to the point that I don’t know what the heavy winter clothing items are for outside of ice labs. It might be slightly more difficult for characters with a wool allergy, who can’t wear a wool scarf or wool socks.

I’ve never had any trouble with winter. I’ve never even had to incur encumbrance anywhere but the “head” slot; layering 0-enc clothes has always been perfectly adequate in my experience, to the point that I don’t know what the heavy winter clothing items are for outside of ice labs. It might be slightly more difficult for characters with a wool allergy, who can’t wear a wool scarf or wool socks.[/quote]

You don’t know the horror that is having mutated limbs.

Edit: But that is still weird. Do you have increased loot spawns or something? Cold winter / spring days are a real hardship for a lot of survivors, even very late game. Having mutated limbs requiring XL clothing just adds to this.