Is there a way to open up that gas tank at the auto gas stations?
I read something about Blaze’s turret mod making it into expertimentals. Is it still a new-world activated mod, or intergrared into the game?
aka can i update my experimental and keep my world or have to start a new world for the new turrets?
[quote=“Sunflash, post:5863, topic:42”]I read something about Blaze’s turret mod making it into expertimentals. Is it still a new-world activated mod, or intergrared into the game?
aka can i update my experimental and keep my world or have to start a new world for the new turrets?[/quote]
New world. Might be able to fiddle with the save, but we don’t recommend that.
I added the most post worldgen. Just stuck , “blazemod” in my mods.json and it worked…so far at least. Always back up.
Well damn. sigh oh well, I’ll probably die before too long anyway. Thanks.
Well…my save doesn’t seem to want to load right now. So, maybe not the best idea I had there.
Vehicle turret will avoid shooting you, but only if it can see you and you’re within 24 tiles from it.
It will not shoot any target within 15 degree angle from you. If you stand within 2 tiles from the turret, the angle becomes 30 degrees, if adjacent to it - 60 degrees.
It will prefer closest targets that don’t stand within that 30 degree (15 clockwise, 15 counter-clockwise) cone.
Note that it ignores distance - if you’re 20 tiles from the turret and zombie is only 5 tiles from it, it is still “protected” because it’s in the cone.
Friendlies are ignored. Neither targeted nor protected.
If you become invisible to the turret for any reason (most likely darkness), it will stop caring about not hurting you.
I didn’t see any code that would prevent it from wrecking the car itself, but I couldn’t “force” it to damage itself during any of the several short tests. It seems that even when it hits the vehicle it is a part of, it won’t do anything.
I managed to get it to try shooting through me, though. That 60 angle when adjacent apparently isn’t enough.
Don’t mount tiles within 2 tiles from your seat and don’t use area of effect turrets and you should be fine.
A few pages ago someone said that spear users don’t live long which is wrong. I’m quite fond of spears fir the last few weeks and the steel spear is easy to craft and repair and works just fine. I’d love to see different spear heads. Smooth ones that allow for quicker thrusts and less chance getting stuck and barbed ones that do more dmg but need more strength to prevent getting it stuck. Once we will be able to aim our attacks spears will rule the world!
Too bad that won’t be a thing.
Too bad that won’t be a thing.[/quote]
I want to believe.
No aiming spears yet, but I added a survivor naginata that both impale and wide strikes.
(Yes, inspired by Dark Souls’ Partizan. Best move set ever)
[quote=“jokermatt999, post:5872, topic:42”]No aiming spears yet, but I added a survivor naginata that both impale and wide strikes.
(Yes, inspired by Dark Souls’ Partizan. Best move set ever)[/quote]
A naginata looks more like the BKH if you ask me. But my current char is digging the Partisan atm.
Yeah there was just no good name for what I wanted to make.
I can only imagine the BKH in Cataclysm: constant stunlock and a +50 to speed running.
Hmm, I ought to look into making an Avelyn in Cataclysm.
So, how do I butcher robots? I can’t 'B’utcher them, neither can I 'D’isassemble them. It says I need another tool.
Screwdriver’s your friend pal.
If that doesn’t work then I dunno, I’m with a multi tool on the inventory and and the integrated toolset CBM and I can dissasemble them fine.
Thanks, I’ll try that.
You ll probably need a soldering iron for certain electronics.
I think a riot bot requires an acetylene torch.
how do you intentionally burst fire
shift-f (F) toggles gun mode: single, burst, any mods, back to single.