All terrain that slows you down Bushes,windows,saplings,counters,shopping carts won’t slow you down anymore. Those things will be regarded as normal ground for you. Very useful if you need to make a quick escape by jumping through a window. But it doesn’t do anything for you like climbing fences.
Personally if you watch where you’re going, there are traits that are better for the two points. Like Robust Genetics, Optimist, Fast Healer.
All terrain that slows you down Bushes,windows,saplings,counters,shopping carts won’t slow you down anymore. Those things will be regarded as normal ground for you. Very useful if you need to make a quick escape by jumping through a window. But it doesn’t do anything for you like climbing fences.
Personally if you watch where you’re going, there are traits that are better for the two points. Like Robust Genetics, Optimist, Fast Healer.[/quote]
Actually, it does help with climbing fences in the experimental. Where you used to occasionally slip down, with the trait the fences are “no match for your freerunning skills”.
Not normal ground. It halves the movecost (low cap of 100) if it’s above 100.
Additionally it halves the damage you receive upon landing after a hulk/brute smash (landing only, not collisions).
I’m just wondering: Has anyone ever found the A7 laser rifles? And where are they likely too be spawned, anyway?
The V29 I’m using is decent enough, but the damage isn’t as intense as I would prefer. All my other energy weapons tends to explode enemies in furious conflagations, which hinders loot collection and also not really suitable for indoor use.
Whenever in doubt, read jsons. It is much faster than waiting for a reply.
Shutter doors are MULTISQUARE, meaning all adjacent shutter doors will also open/close. They also have really bad damage resistance. Still, they’re the only multisquare and opaque door part. This makes them a good choice for back/trunk door of a crafting rig, so that you can close them all at once and not get bothered by zeds.
[quote=“Coolthulhu, post:5212, topic:42”]Whenever in doubt, read jsons. It is much faster than waiting for a reply.
Shutter doors are MULTISQUARE, meaning all adjacent shutter doors will also open/close. They also have really bad damage resistance. Still, they’re the only multisquare and opaque door part. This makes them a good choice for back/trunk door of a crafting rig, so that you can close them all at once and not get bothered by zeds.[/quote]Personally I think heavy duty hatches should also block sight.
If that shape looks familiar, that’s because it’s the two frames on the vehicle construction frame that blend together to form the beautiful S. You will find the bottom half is the piece you are looking for.
mmmmm,i think that’s impossible for now because i sell a lot of clothes to one of my NPC’s but he didn’t wear one of 'em .___.
i hope that in the next indexs will add a lots of new command or orders about NPC :3
Comparing 0.A and the latest experimental, how useful are piercing weapons? What changes did they recieve and what should i mind when planning to use a piercing weapon.
Regards, sleeping rookie that missed out on a lot.