Thanks, guys. I ended up using the “Magnifier” program in Windows 7. Doubling the size of the screen was just about right for me, and it’s not as awkward as changing the screen resolution every time I wanted to play for a bit.
I do have a couple of other questions, though:
(1) I’m not sure I understand the encumbrance part of the character screen. For example, I show this:
Eyes: (2) 0 + 2 = 2 (0)
My guy is wearing eyeglasses plus sunglasses, and I think that first (2) refers to the number of items. And even though neither has encumbrance by themselves, I think that wearing two items on the eyes adds one encumbrance for each. But, assuming that’s right, what is that first zero in the formula, the total encumbrance of each item? And what’s the final (0) stand for? That’s a high number in some of the other categories.
(2) On the main screen, there are the words “Normal” and “Cold.” I suppose the first one will change if my character is poisoned. But that “Cold” doesn’t seem to change, even when I add warmer clothing. Does that mean he’s cold, or just that it’s cold outside?
I think the screen said that it was 65 degrees, which doesn’t seem cold at all. But he shouldn’t be cold, either, with a cloth cap, leather coat, boots (with socks), gloves, cargo pants, and, at one time, both a sweater and a sweatshirt. Heck, at 65 degrees, I’m usually wearing just a t-shirt and jeans (admittedly, I don’t have zombies chasing me). Is there something I’m missing here?
Thanks!