Tips, Tricks and Newb Questions: Reborn!

I have 200L drums of both, so now I want to get rid of less effective one. I cant see myself switching to biodiesel, it is not a big problem to find fuel in this game.

I don’t know which is more efficient, but I would say plain diesel is more abundant.

JP8 is generally only going to be found in military type vehicles, bases and possibly airports (I don’t remember for sure on that last one). You’re going to find diesel in many more vehicles as well as gas stations, which are much more common. For that reason alone, I’d opt for diesel just for availability’s sake.

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Can anyone help me pls, how do i make the inventory itens have shortcut letters like it used to have? And second question, i dont know what happened when i use the ‘D’ (drop multiple itens) function, i cant move between items, anyone can help me pls

I solved the second problem but the first one is bugged? I enabled the “Auto inventory letters” in interface tab in options, but even after game restart it doesn’t work…

Solution to the movement problem in case anyone search about this:

press ‘D’, then ‘?’, and then map the buttons you want to move up/down, i was using the numpad 2 and 8 and it doesn’t work.

Movement in these menus is bound to the arrow keys (by default), but should also be bound to letters and numbers according to the ‘?’ menu. j/k works for movement up/down for me, but the numbers don’t. The reason is probably that numbers are gobbled up by the “number of items to select” functionality (type 2 and then right arrow on a stack of items to select two items rather than the whole stack). I don’t know if it’s possible to distinguish between num pad digits and “real” digit keys in the key bindings.
No idea about item mapping to letters, but movement being bound to letters by default (in addition to arrow keys) indicates there would be clashes if it was possible to enable.

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True, i forgot about this functionality of selecting the amount of items you gonna interact with by pressing the numbers between 1-9, thanks for reminding me…

And i asked on the discord, they confirmed to me that “Auto inventory letters” is broken again, at least it is in my experimental (no mods) game.

When is the next stable update?

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Has anyone noticed the removal of auto-attacks/counters for martial arts? I’m asking here because I want to be absolutely certain it’s an intentional balancing change vs a bug.

They were changed not to be free, and retaining them could lead to the player being locked down by counters, and so being unable to act.
I believe martial arts is under modification to deal with this.

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Maan, I understand why they had to go but sitting in a group in Zui-Quan and watching mobs get destroyed was so fulfilling. Guess I’m going back to using sweep weapons.

Hey folks, I’m just wondering where the best place to view the change-log for latest experimentals might be.

It used to show up in the CDDA Game Launcher app but this is no longer the case, and I’ve been unable to find any other alternative so far.

I’d say github, but every once in a while there’s also changelogs on the subreddit (https://www.reddit.com/r/cataclysmdda/comments/r1y50b/changelog_from_the_last_seven_days_or_so_1825_nov/)

How to enable inventory category selection using Tab key?

I reinstalled the game and lost this functionality. Now I can’t figure out how to re-enable it.

Command is called “Toggle category selection mode”. Default keybinding is t and it can be rebound to whatever key you like (press ? in inventory menu). Default was changed from Tab to make its behavior consistent with Backtab (both would move between columns).

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Hi, I need help, I got stuck on a mission called “intercom light recovery” because I can’t get out of the basement and I can’t find the stairs or any exit. I would be very grateful if you help me. :c

I don’t know which mission it is, but it sounds like you’ve jumped down into a basement without ensuring you have a way out?

In general, don’t go down without ensuring you have a way to get out, e.g. by using a grappling hook. That, however, isn’t useful when you’re already stuck.

I believe there is some furniture you can push around to provide something to climb to get out of a basement where the stairs have been smashed, so that may be an option (I believe I’ve done that quite a long time ago). Constructing stairs may be another, assuming you’ve got the materials and tools.

If that fails, save scumming to a backup save can get you to a position where you can retry (useful if the save gets corrupted as well). It’s probably too late for that as well.

The desperate option is to enable the debug menu and teleport out (I don’t think I have used teleport, but I’m fairly sure there is such an option). The debug menu isn’t available by default (among other reasons because it provides a temptation to cheat yourself out of the enjoyment of actually overcoming challenges), but it is possible to bind it to a key so you can access it.

Hi, coming back after (quite) a while. How new item examine/pick up mechanic works?
I can use ‘e’ to check through a drawer/fridge ect. but not in case of body looting or picking something from the ground. In this case I’m using ‘w’ to wield an item and get it inside the bag or ‘/’. Is there different way to do so?

I usually use ‘g’et to examine/pick up items both from the ground, containers, and from bodies (which are a kind of container). I usually use ‘w’ield only when I want to actually wield something (either because it’s a weapon I actually want to be prepared to use, something that’s to unwieldy to carry in the inventory, or because it’s a container that provides additional carrying capacity, such as a duffel bag, and I think it’s sufficiently safe to put the weapon away).
I use AIM (’/’) only for when I actually want to move things between two locations that aren’t the inventory, such as hauled stuff into the trunk of a vehicle or a corpse of a zombie from out of dangerous terrain (such an acid pool) for dismemberment, or stuff from a container to my character’s feet for dragging along the ground.

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How to quickly searching for a given item in a debug item spawning window? Android version. That all typing and backtracking drives me crazy… I want to spawn my basic kit items