These are all specials I have found… not counting unknown_CATEGORY and unknown_CATEGORY_SUBCATEGORY (by the way, my original plan was to generate these variants, until I found that category and subcategory are taken from different json fields, monster subcategory is specie, items subcategory is category (lol?)… my guess is for other things it would be different field again
)
{
"Tiles": [
"fd_blood",
"fd_bile",
"fd_gibs_flesh",
"fd_gibs_veggy",
"fd_web",
"fd_slime",
"fd_acid",
"fd_sap",
"fd_sludge",
"fd_fire",
"fd_rubble",
"fd_smoke",
"fd_toxic_gas",
"fd_tear_gas",
"fd_nuke_gas",
"fd_gas_vent",
"fd_fire_vent",
"fd_flame_burst",
"fd_electricity",
"fd_fatigue",
"fd_push_items",
"fd_shock_vent",
"fd_acid_vent",
"fd_plasma",
"fd_laser",
"fd_blood_veggy",
"fd_blood_insect",
"fd_blood_invertebrate",
"fd_gibs_insect",
"fd_gibs_invertebrate",
"lighting_hidden",
"lighting_lowlight_light",
"lighting_lowlight_dark",
"lighting_boomered_light",
"lighting_boomered_dark",
"player_male",
"player_female",
"npc_male",
"npc_female",
"animation_hit",
"animation_line",
"animation_bullet_normal",
"animation_bullet_flame",
"animation_bullet_shrapnel",
"weather_acid_drop",
"weather_rain_drop",
"weather_snowflake",
"line_target",
"line_trail",
"cursor",
"corpse",
"highlight_item",
"explosion",
"footstep",
"unknown"
]
}