it is possible to add a kind of campaign editor in the game, in which you create your own missions, objectives or maps?
With the current code or from scratch?
There was a mapgen editor of some sorts
Was it ever finished?
What happened to it?
You have my vote.
The building editor is stickied in the lab, albeit about half featured, and not even the latest version I have. Still better than hand jamming json though. I do have a world level overmap editor that I tinkered around with on my github too that could be the foundation for a campaign editor one day. I pitched the idea of a campaign style game mode in IRC a while back and it seemed to get mostly shot down for having victory conditions. I think it could have some very interesting possibilities, like a “last of us” style escort a mostly defenseless NPC across the dangerous map campaign, or a “the road” style campaign where the objective is to survive as long as possible through extreme conditions.
Repitch it as “way for randoms to add content that won’t make us cry”. Though, you’ve got yourself quite a toolbox here. it would be a shame not to let others exploit that.
[move]also starting scenarios[/move]
I actually did a very barebones campaing. I thought it was rather fun, and seemed to be well received.
It wont work unless you somehow find a version from around january 2014
I actually did a very barebones campaing. It thought it was rather fun, and seemed to be well received.[/quote]
Oh man, i never tried that even if i thought the idea was really interesting. Do you say it still works? If so, i might grab it! Also i’d encourage people to do stuff like it as well. The idea is great.
I actually did a very barebones campaing. It thought it was rather fun, and seemed to be well received.[/quote]
Oh man, i never tried that even if i thought the idea was really interesting. Do you say it still works? If so, i might grab it! Also i’d encourage people to do stuff like it as well. The idea is great.[/quote]
You need a version from around January 2014 to play it. I think it was made in an experimental build. Perhaps 0.A stable can load it.
The current version will load the character but not the dungeon.
Dammit. Luckily I got an experimental if that age laying around there. I’ll check it out!
Idk vache, I’m gainst ending conditions for the main game, but campaigns would be intrinsically mod content, right? It seems like there’s demand for that.