I did some testing and from my understanding the sound number that is seen in the HUD gives the tile range from how far I could hear the sound Im making at that moment. I dont see how this is usefull game play wise other then a roughf indicator.
I dont know Enemy’s hearing range and you could say well that comes with experience but there are to many enemys in game and to much varibles active to get a good read even after playing for years. I asked a couple off times on the DDA Discord and nobody knew either.
It is kinda realistic how it is now but not verry helpfull, Im wondering if this is intended and the sound value is there only to give you a rougf indication telling you a gun shot is loud?
Also I noticed that weather silents the sounds you making with snow being the best in that, the wierd thing about it is that it doesnt matter if im inside or outside.
Does enemys stike sound, (Sound indicator tells me I hear 4 sound with good hearing so I asume its doing 5 noise) alert other enemys?