So what determines if the ground is grass or not?

I was thinking about messing around with world gen since all the forests everywhere with pools can make finding food trivial for experienced survivors, and I was thinking about making a more “blasted earth” wasteland or “oceanworld” that would make scavenging alot more necesarry, boats/swimming important, and farming alot more “fun”
I remember before the dessert mod was delisted there was an attempt to mess around with world gen, but it didn’t get very far, as well as all the prefab structures still had dirt instead of sand.

It is specified in these.

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