Well I’ve been thinking for a while about Cata, and I thought why aren’t there different sized cities? I wanna be holed up in a small village/town/grouping of houses, walk down the road a few miles, then reach the giant ass city full of stuff.
Although there may be a bit of variance, I think there could do with being a more extreme one so you get more distinct villages, towns and cities. Perhaps then the city size option could turn into a ‘cap’ instead?
Obviously a radial model (like in real life) would be great, but not too necessary at this stage.
The number you select at worldgen determines the median city size, and each one is generated around that size, with a chance of being a bit larger or smaller.