[quote=“Ember, post:5, topic:8483”]
screenshot of the farm with the traps, not the farmhouse im at currently though, but i had the same issue when i took that screenshot, if you wish i can provide the save if its needed
im using a standard shovel with a digging quality of 3[/quote]
OK. I’ve just looked and that’s a rare farm you’ve got. Betting an issue with the mapgen code; the save might be handy to verify but I don’t think we’ll need it.
What I think is happening is that mapgen code calls add_trap, which adds the fact that there’s a pit trap there (the part that makes you fall in) without calling ter_set to add the pit terrain, which can be filled, covered, spiked, glassed, or combinations thereof. So you’ve a Dangerous Pit that doesn’t actually exist.
Bad news is that even digging a real pit and filling that in won’t clear the pit trap: I just checked. You’re authorized to use the debug menu to remove the pit traps; dig & fill shallow ones if you like as a time-compensation but it’s not mandatory. I’ll see if I can throw a fix up real quick-like.
And thanks for reporting.