I can agree that the idea that they cant mutate any small organic meat-based life as a bit silly. especially if they can enbiggen ants.
,{
“type” : “MONSTER”,
“id” : “mon_coyote_small”,
“name”: “dwarf coyote”,
“species”:“MAMMAL”,
“default_faction”:“small_animal”,
“symbol”:“d”,
“color”:“brown”,
“size”:“SMALL”,
“material”:“flesh”,
“diff”:12,
“aggression”:0,
“morale”:25,
“speed”:150,
“melee_skill”:6,
“melee_dice”:1,
“melee_dice_sides”:3,
“melee_cut”:6,
“melee_damage” : [{“damage_type” : “stab”, “amount” : 6}],
“dodge”:5,
“armor_bash”:1,
“armor_cut”:0,
“vision_day”:40,
“vision_night”:5,
“hp”:22,
“death_function”:“NORMAL”,
“special_attacks”:[[“GRAB”, 40],
{
“type” : “bite”,
“cooldown” : 40,
“accuracy” : 8,
“armor_multiplier” : 0.65
}],
“description”:“The downward pressure on the canines has produced smaller and smaller versions. These live in social communities and can be usually seen tenaciously hunting for moles; dragging them out of their tunnels with paws and elongated teeth. It has also been known to aggressively raid campgrounds.”,
“flags”:[“SEES”, “HEARS”, “SMELLS”, “ANIMAL”, “WARM”, “FUR”, “HIT_AND_RUN”, “KEENNOSE”, “BLEED”, “BONES”, “SWARMS”, “GROUP_MORALE”],
“anger_triggers”:[“FRIEND_ATTACKED”, “PLAYER_WEAK”, “MEAT”, “FIRE”, “FIRE”],
“fear_triggers”: [“HURT”, “PLAYER_CLOSE”, “FRIEND_DIED”],
“placate_triggers”:[“MEAT”],
“categories”:[“WILDLIFE”]
}
^^ but com’on, its the cutest little sabertooth mutant ever. >.<
pedit: one thing I do fancy is the idea that the intelligence of the animal determines the intelligence of the zombie. Or at least he complexity of the brain of the critter determines the general ability of the zombie.