Hmm. The nuke is notorious for not actually killing its targets, but apart from that it’s not a bad idea for how to handle the initial construction: have the NPC base get built off-bubble as a result of quests or something. Not sure whether that’s practical, but in rough how-it-would-work mechanics, good starting point.
KA101 launches an Intraovermap Linear Colonization Missile (ILBM)
Fact I might not publicize enough: when I arrived in DDA, I wasn’t a coder of any ability. Took a lot of looking at the stuff and a lot of chutzpah/guts/indignation/HowDifficultCanThisBe/wev to even get in and tinker with some JSON. Well over a year later…I’m still not a trained programmer. But I can read the code enough to handle a fair amount of things and work the merging.
You don’t have to have formal training to contribute.
You do have to put in time and effort. AllisonW has logged some nice contributions recently; Aenye’s keg o’ RDX and road-roller are both lots of fun. Rivet’s responsible for enough that I’m willing to give a 25% chance that the next item you encounter is one of hers, without any knowledge whatever of where you are in the game. So far as I know, none of them have formal training in programming, nor significant previous experience in the field.
(I’m not sure whether Coolthulhu knew C++ or not coming in. Xe’s done a LOT too.)
You bring the time, energy, and some level of compatible aim–we’ll help you with the details.