the idea behind this one is that I have played numerous toons where I said at the beginning that I wouldn’t stay in one place for more than 1 season, or that I wouldn’t sleep in the same building twice, etc, but then I just never end up sticking to that, and I would guess other people have tried to be strict nomads and had trouble with it as well.
my proposal is some kind of trait like:
Nomad/gypsy- you traveled a lot as a child and as a result despise being in the same place for too long. moral penalty when sleeping in the same map tile more than 3 nights in a row and a moral bonus for exploring new places.