[quote=“Logrin, post:14, topic:12271”]Back with more suggestions:
A type of creature that is ONLY vulnerable to fire.
A critter that tethers you to it amigara fault style and spawns ranged attackers to kite you.
A creature that generates EXTREME levels of heat or cold in its proximity
A creature that pulps bodies, is invisible if standing in blood and will target players only if they’re seriously wounded
An anomaly that generates poisonous water deep enough to drown in.
An anomaly that spawns infants that progress through adulthood and into death in a matter of turns. Sort of a morale trap. Progresses the ‘don’t care about killing zombie kids’ meter.
Meat and bone you can plant like a crop
something that has cut resist through the roof. Can’t even scratch it with a diamond katana.
Worm forests
A creature that leaves a snail trail of impassible terrain
A shoggoth scale flying critter that will try to carry the player up and drop them
A critter that’s only hostile if the player is running
A creature that will follow the player if given a booze item dog style. When it dies it leaves behind a husk that can be rehydrated to make it loyal and living again.
A sinkhole style creature it swallows players and does acid damage, killing the walls frees you.
A type of creature that follows players and only turns hostile once enough of its peers are doing the same.[/quote]
Everything here.
Good lord the gut parasite incubator thing is nightmare fuel i wasn’t ready to read that at two in the morning. Jesus haha.