More Survival Tools + Modded MShock Tileset [Merged]

For a while, if not longer.

Well, I do find you a bit spammy, Dragon. Your emoticons often make no sense to me either. BUT. You are not evil or particularly narcissistic however, which is always a plus. Something had pissed off Kevin (possibly a lot of things combined) and you subconsciously failed or refused to acknowledge it, possibly for the dislike of accepting blame for something you weren’t responsible of. Do you see the conflict? He was already agitated, and you didn’t respond to it in a calming way. Only a few people would have. Kevin is also the head honcho, and you just don’t start challenging the chief in front of people and expect it to end in anything but further conflict, no matter how right you are. The management cannot see things through the eyes of everyone who works for them, not all of the time. At some point anyone who is placed in charge gets tired of explanations and failure analyses. It’s not fair. It’s human. And it must be accepted. When you end up in front of an unreasonable or a particularly demanding boss, you can only ask him “What is expected of me? What do you want me to do?” and after you get an answer to that, your only two reply choices are “I can do that” or “I’m not able to do that.” Further choices are to try to provide a working alternative to the problem at hand, or try being in a boss position yourself. There’s also the skill of “pre-emptive walking-away” before emotional conflict even occurs, but that foresight takes potentially decades to develop and master.

There is no blame to put on anyone here. We are all different sorts of animals, living under different conditions, states, pressures and circumstances, and sometimes things just collide. Just… don’t stab yourself in the heart because of it.

I have admitted to overreacting and snarking about it, yes.

Wow, I’ve been away and didn’t realiise any of this had happened.

I’ve found a few things that don’t have sprites in this awesome tileset, but I don’t know whether it’s worth listing them here now, or not…

It seems that MShock have returned to working on his tileset (https://github.com/CleverRaven/Cataclysm-DDA/pull/16134) and (https://github.com/CleverRaven/Cataclysm-DDA/pull/16209).

random_dragon would you mind merging these guys http://smf.cataclysmdda.com/index.php?topic=12029.0 into yours? it seems that they have stopped working on it. thanks!

That stuff looks sweet… :slight_smile:

Well, randomdragon left, so this mod is not really that actively maintained. I’ll give it a lookover when I have more time. No idea what the clay thing is. (Or where it came from before). I only noticed that a lot of the items don’t have any of the new ‘block’ tags.

(Will be looking at the json files btw, not the tileset I’m afraid. Last time I tried to compile tiles it didn’t work. And I’m not feeling like getting that working atm).

Edit: yeah, I promised this but have not done so. But have been busy fixing other bugs, and working on the wiki. Don’t worry , I have not forgotten this. And really want to go over it before 0.D (but some wiki fixes had priority).

Probably still the ideal place to report tis. that bone crossbow bolts make around 60~ sound when fired as i found out by 1 poor survivor who tried using em with a repeater crossbow

(latest experimental)

(…when coming back to a rouge-like is always !/FUN/!.. but this one being unique in it still changing makes it even more !FUN!)

there is a construction “extract clay/sand mound” that you must use on shallow water, this creates a clay/sand mound that you must [s]mash to get your clay lumps.

Oh that is what I meant I couldn’t dig utilizing the dig clay option in the menu, but believe it or not I think someone may have fixed this in the latest update (or my load order was fixed) but thanks for the help seriously