Messages: A loss of sanity

“sound” : "RRRRING RRRRING RRRRING! RRRRING RRRRING RRRRING! PHONE CALL! PHONE CALL!"

can’t lookup the url at the moment, but search github issues for “nightmare”.
tl;dr I think having the player occasionally “wake up” to a different nightmare than the on they’re expecting is a great idea.
also the hallucination stuff could use some more love, the glitchy visuals and fake monsters are neat, but it could be expanded a lot. i think there’s a lot of room for improvement in auditory hallucinations in particular.

You kinda misinterpreted me. I was laughing pretty hard at the stuff. :slight_smile:

I think we should have nightmares were the player is teletransported to a premade room or a bizarre building, and then monsters would start to spawn. When the player dies, he would be teletransported back and informad that it was actually a nightmare. I think that is a good idea.

I like the old idea that was put forth where you ‘wake up’ in your bed like normal, but with a dozen hulks smashing down the walls/hostile NPCs in your room shooting at you/all your loot is gone/whatever and the game plays it like it’s real for a dozen turns or so, then poof it’s all back to normal and you wake up in your bed. If the RNG is feeling really cruel it could make it so you didn’t actually wake up that second time, but you’re just in another dream. Repeat as necessary until the player goes nuts or the RNG decides to let you wake up for real.

As interesting/fun as that could be, it could also be massively annoying if you’re just trying to get something done and you can’t break out of a dream. Especially, if you knew it was a dream (loads of hulks smashing down the house might be really unlikely in many scenarios).

As KA101 said, for some people this will be great but for others it’ll be annoying as hell, and even for those that do like it, there will be some cases where doing something which isn’t at all productive (dream fighting!) would just get annoying.

I’m not against this, but I think it should be rare or toggle-able.

So we have mom, so where’s dear old Dad? Here he is.

I’d like to get these hallucinations pull requested, or atleast hallucinate that they’re pull requested.

Put this bit in migo_speech.json

    },{
        "type" : "speech",
        "speaker" : "mon_hallu_dad",
        "sound" : "I'm sorry I wasn't there for you.",
        "volume" : 40
    },{
        "type" : "speech",
        "speaker" : "mon_hallu_dad",
        "sound" : "You have to work harder.",
        "volume" : 40
    },{
        "type" : "speech",
        "speaker" : "mon_hallu_dad",
        "sound" : "I didn't raise no weakling. Fight, goddamn it!",
        "volume" : 40
    },{
        "type" : "speech",
        "speaker" : "mon_hallu_dad",
        "sound" : "This is no time to give up. No time to stop fighting.",
        "volume" : 40
    },{
        "type" : "speech",
        "speaker" : "mon_hallu_dad",
        "sound" : "I'm sorry I hit you when I was still alive.",
        "volume" : 40
    },{
        "type" : "speech",
        "speaker" : "mon_hallu_dad",
        "sound" : "I can't protect you, but I can tell you how to survive. Believe in yourself.",
        "volume" : 40
    },{
        "type" : "speech",
        "speaker" : "mon_hallu_dad",
        "sound" : "I love you.",
        "volume" : 40
    },{
        "type" : "speech",
        "speaker" : "mon_hallu_dad",
        "sound" : "I wish we could still go fishing together.",
        "volume" : 40
    },{
        "type" : "speech",
        "speaker" : "mon_hallu_dad",
        "sound" : "Don't blame yourself for my death. It wasn't your fault.",
        "volume" : 40
    },{
        "type" : "speech",
        "speaker" : "mon_hallu_dad",
        "sound" : "Don't disappoint me, kiddo.",
        "volume" : 40
    },{
        "type" : "speech",
        "speaker" : "mon_hallu_dad",
        "sound" : "Don't let these bastards eat no kinfolk of mine.",
        "volume" : 40
    },{ 

Put this in monsters.json

    },{
        "type" : "MONSTER",
        "id" : "mon_hallu_dad",
    "name": "Dad",
    "species":"HALLUCINATION",
    "symbol":"@",
    "color":"white",
    "size":"MEDIUM",
    "material":"flesh",
    "diff":0,
    "aggression":100,
    "morale":100,
    "speed":100,
    "melee_skill":3,
    "melee_dice":0,
    "melee_dice_sides":0,
    "melee_cut":0,
    "dodge":0,
    "armor_bash":0,
    "armor_cut":0,
    "item_chance":0,
    "luminance":0,
    "hp":5,
    "special_freq":20,
    "death_function":"DISAPPEAR",
    "special_attack":"PARROT",
    "description":"I wonder who it is?",
    "flags":["SEES", "HEARS", "NO_BREATHE", "SMELLS"]
    },{

Feature freeze at the moment. Once 0.A launches, feel free, folks.

Yeah, when the feature freeze is over im going to look again at the migospeech file. It needs a rename. And some other work probably.

Feature freeze? O.A? What? When??!

[quote=“TheGrifter, post:27, topic:5109”]So we have mom, so where’s dear old Dad? Here he is.

I’d like to get these hallucinations pull requested, or atleast hallucinate that they’re pull requested.[/quote]

It seems like your character had one bad ass father. I approve