Yeah. I can’t figure out how it’s even considered food in the first place.
Seems like a waste of good licorice.
The other foods are pretty normal stuff for the Northeastern USA though.[/quote]
There was a “food expansion thread” not too long ago. A buncha’ stuff got rolled into the merger and made it into the game I guess. The salmaic powder was one of them … a couple of us pointed out the “Americans won’t get what that is, nor understand why it is in the Northeast US” thing but I think it just went through as-is.
I think theres like, some weird Pork-Sticks thing in game too that felt “off” because it wasn’t found in the US.
Changing salmaic powder to pixie stix like you said, or even just “sugar/powdered candy” or whatever … and like, the Pork Sticks to Pork Rinds or Slim-Jims may smooth them?
Not to beat a dead horse but it kinda’ ties into the “too many cooks” aspect of things though, stuff slips into the main game that might not fit and then it becomes a game of finding it again and letting the right people know it might need fixin’. Easier to halt stuff at the gate and give it a once-over then try and find things once they’re loose in the zoo.
Perhaps that’s how it’s supposed to function, but in practice (admittedly I haven’t tested this recently so it may have changed at some point) food inside cans rots just as fast as food that’s not contained in any fashion.
But again, I may be wrong. I haven’t tested this in quite a while and perhaps it’s finally been fixed.
Stuff in cans rots because containers have no special functions relating to food beyond being containers.
The birthday/spoil time is stored on the food itself, just in case you were to decant it into a plastic bottle or something. Or if it were some sealed non-liquid (like perhaps a can of corn) and you simply removed it.
To fix it you’d basically need to have it always assume canned stuff is non-rotten, and if something gets de-canned, to have it set the birthday to the current turn (and adjust the spoil date correctly).
I suggested that stuff because I saw that stuff for sale last time I visited America. And if you have really never tasted salmiac, I suggest you should. It’s actually very good.
I suggested that stuff because I saw that stuff for sale last time I visited America. And if you have really never tasted salmiac, I suggest you should. It’s actually very good.[/quote]
Where did you see it for sale, though? lol … a big common chain store that is everywhere, or a specialty market/market that deals in imported foods? … oh, and where in America were you, btw? If for instance, New York City, it definitely isn’t a good baseline to use for what New England would have on hand in a regular old town for instance.
Tweaking things to make, like, small versions of the grocery store that spawn foods from out-of-region to simulate small specialty food stores would make sense though if people wanted to leave a bunch of non-standard stuff in. It wouldn’t break immersion much to raid a corner store and see all kinds of “weird by American standards” food that I have to Google to know what it is, if its spawn location made sense in the world.