I am trying to implement a feature regarding filthy clothing. I’m not aware of a way to spawn filthy clothing, so I’ve just been spawning zombies, killing them, and then testing on their clothing. pretty dumb. It also makes it impossible to test on a stack of filthy clothing, since it’s unlikely for me to be able to spawn two of the same filthy item this way.
Is there a way to add the filthy tag to an item? Or duplicate an item exactly? Ideally I’d do this in the debug menu but if it’s only possible through some in-game process I can do that too.