Make items tied to wearable storage

make items tied to wearable storage so if I dropped the backpack for example it will include all the items inside, giving the user temporary freedom of movement or something

If we had a dollar for every time this was suggested.

If so, Cherry, we’d have enough to post a bounty on the feature.

It’s come up quite often. Not exactly trivial to code. We’d love a PR for it.

To make it totally clear: DDA dev is NOT “spend 500 dev time, get inventory by container; spend 1,000 dev time, get Z-levels; spend 950 dev time, get Cool NPCs”.

This ain’t starcraft.

You most construct more Developers.