[quote=“Ishindri, post:53, topic:5582”]Just yesterday, Rivet added the basics of cotton industry and crafting: Cotton seeds, cotton farming, cotton bolls, carding paddles, cotton cleaning, cotton balls, distaves and spindles, cotton spinning, knitting needles, and knitting. Looks like a great jumping off point for new recipes.
https://github.com/CleverRaven/Cataclysm-DDA/pull/7704[/quote]
I don’t get on the forums very much. I noticed this in my git log when it happened, and it got me curious. I’m not much into simplistic discussions about how easy/hard a game is, because it can oddly be both. Things like this increase how immersive Cataclysm is for me, and that’s what I most want.
tl;dr
Is tailoring getting a more stepwise upgrade instead of the usual rags/leather + needle = viola cargo pants for the win?