It’s been a while since I jumped into the game for an actual serious run. I’ve been running an unarmed character since it’s one of my favorites. First thing I noticed was the damage has been knocked down, second thing I noticed is that stims aren’t nearly as effective anymore (sad but realistic), and the third is that my shopping mall start was filled with ALOT of zombos.
So, after about an hour or so of shelf-jumping and panicked slaughter of… the counter says almost 200 zombies (Jeeeeze have you guys turned up the spawn rate by the way, it took me until try three to survive), I finally get things stable.
Here’s my issue, rooms seem to re-fill with the zombos on the latest experimental build. Granted, I am well aware you need to pumble those corpses nice and thoroughly with some smashing, but are there just -SO- many zombies in the mall they are naturally wandering about, or do I need to grab a knife and start quartering so they stay dead?
I’m rather hardcore with my characters and I’m slowly being worn down by the undead tides.
The need-to-know info is that I’ve not touched any of the spawn rules off of default, aside from NPCs since I like the random murder-hobo factor, and that I double-made sure I smash all the corpses to keep them dead.
I’m looking for confirmation that the zombies stay dead when you pulp them still since being jumped by 30 zombies on a floor that I thought I already cleared was… disconcerting. Especially when my ‘safe’ room had the door broken down when I was trying to sleep in my cardboard box! I mean, how dare they!