Isometric Help and solutions

Is their anyway we can get a way to make walls invisible. (A toggleable button that lwts us see our character and other items through walls blocking view.) Isometric tileset is amazing. Up until you enter a house. Then its absolute hell.

This is already a feature for tilesets that support it. You can bind a key to “toggle_prevent_occlusion” to swap between (walls always up), (walls always down), and (only nearby walls down)

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Go to options → debug and change the occlusion settings. Mine are this:

This works fine for me but you could lower the maximum distance to something you prefer.

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