I just joined this forum, and forgive me if someone has already suggested this.
But after playing the game for some time now, one thing that kinda bug me, is the way backpacks and storage items are handled. Let me give you an example
Say you have a backpack, and your storage volume is full… no problem! But then you get into some fights, can’t repair your stuff, and then all of the sudden… your backpack is destroyed!
Now… instead of everything in it falling to the ground… somehow, you’re still carrying it… most likely in your arms!
See what I mean? Another example
This time, you have a dufflebag, filled with stuff, but it encumbers you to the point of lowering your melee. You then come into a situation where you need to fight a Zombie… so you drop your dufflebag… and magically, everything in it, is now in your arms!
Now… my idea is this. Program it so that when you pick stuff up, and have several pieces of clothing with enough storage for it, you get to choose what item is put where (sorta like sheathes, holsters, etc. but for items) and when you drop that pieces of storage clothing, everything in it is dropped as well, but stay in the bag, letting you easily pick it up after a fight.
Now, I don’t know how this would work, I’m no programmer, or modder, or anything, but I thought I’d at least let you devs know my idea for making the game better, and more “smooth” so to speak.