A data-center. Small building packed with computers, some working some not. The building would also have a few counters and metal racks, possibly a locker or two, that would spawn various computer related items. ( USB drives, processors, RAM, copper wire, etc. ) The spawn should be somewhat less rare than an LMOE shelter. Terminals could be used as a place to let the player read some of the lore. ( Maybe the data-center is an NSA style information database? ) This would require, in simplified sense, a way to spawn the lore like we do item groups. I would say create a data/lore folder, and seperate all of the lore into different jsons. Each json would be thought of as a ‘lore group’. When the terminal is set to spawn lore from a specific ‘lore group’ the game would spawn a random amount of lore entries from said ‘lore group’.
What do you guys think? Maybe this would give some incentive to come up with more detailed and varying lore.