[quote=“flergh_666, post:1, topic:12588”]…that I spent downloading this. Bereft of purpose, point, objectives, or any feeling of reward or enjoyment. Because it’s so utterly beyond
intuitive mechanics even for a lifelong gamer & roguelike enthusiast, I had read countless tutorials & watched YouTube videos just to START a game.
I thought surely such complicated game-play had to imply commensurate depth & an ultimately satisfying experience -= eventually. Nope, just a continual building frustration & awareness of an ever-increasing list of activities preferable to this game, such as holding my breath until I faint or die, or gauging an eye out with a spoon.
I just can’t believe anyone anywhere actually spends time on this. Have fun. Or whatever y’all get out of this.[/quote]
I do think that the UI might need some help but I’m not a heavy retrogamer and I figured it out easily enough.
- get stuff
- make things
- don’t die
Now that I’ve read further, I actually do agree that the additional mods, etc did throw me off at first. It might be helpful to just have a message akin to “pick this for default world creation” and just go from there. There’s definitely a bit of technical OCD going on here, and I suspect that there’s an unusual high proportion of tech people here playing our fantasies of surviving the end of the world.
My wife, who isn’t very technical and enjoys the game, mentioned that as well that she felt that a lot of the game was oddly unintuitive. It certainly became a bar from her to play it, until I altered the game for her and walked her through it. Her efforts to make a Japanese anime schoolgirl and repeat Highschool of the Dead are still being frustrated though, so I’ve been editing the JSON to support it.