[quote=“youtoo, post:8, topic:2152”]everyone is like you. Check out my .6 starter guide.
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You can make the game easier for yourself by going to options and giving your self 24 starter points instead of 6.[/quote]
Eh… Don’t do this while your learning. It just slows your learning down a whole heck of a lot and is really only there as a sort of create mode option.
Basically, the real way to give yourself a boost is too understand how encumbrance works, and how things like weapon speed work.
As an example, if you wield a rock and have no torso encumbrance, a melee attack will only cost you 75 movement points. Wielding a rock has a -4 to hit penalty, but this isn’t such a deal if you have okay dexterity (10 or more in my opinion).
With this in mind, try to find a trenchcoat that fits (it will have 0 encumbrance instead of 1) , and be careful not to have more than 1 torso encumbrance at first. At least, not until you get ranged weapon of some sort that is reasonably powerful. Also, if you can find some under armour or a tank top that fits, this will help too.
Also, probe the outsides of towns, where the residences are rather than the other areas of town, unless you see a gun store by itself. If you see any other color than bright green, magenta, or purple on the zombies, consider turning back. A dark blue zombie could be a zombified police officer, or an zombified athlete. Dogs are a pain as well but you should be able to take them on one on one. Don’t run from them unless you absolutely must. You don’t want to fight an athlete, they’ll stick you in a trash barrel and kick you down hill. Lure zombies around bushes and try to get the zombies to walk into them as well if you can, because that will slow them down and give you the opportunity to get free attacks while they climb over the obstacle. Broken down cars make good obstacles as well. And basically wait for zombies to step next to you before you attack them.
Edit in red.