[quote=“Coolthulhu, post:4, topic:13767”]Durable means that the chance to damage the item is 1/4 of the usual one.
The chance decreases with your melee skill (not damage type, just pure melee) and dexterity, but increases with strength.
Then it is divided by item’s chipping resistance, which depends on the best (most chip-resistant) material the item has.
So the axe and katana should have identical resistances.[/quote]
Cool - nice to see what actually goes into it (I had guessed on the str thing).
Does the same logic apply to damage when blocking with an item? That is, does higher strength increase the chance of the item being damaged when it is used to block? If so, might I humbly suggest that it not, as it makes no sense?