So, I’ve been using the cheat console quite a bit to modify my NPCs, in order to fix when they have multiple hairstyles/eye colors (Brown Hair 1, Brown Hair 3, Pink Beard, Green Eyes, Blue Eyes, etc.) all on the same character. I don’t know if that use is contributing to this problem, but I figure I’d put it out there. Anyway, here’s the sitch:
A while back, sometime around the middle of spring, I got attacked by a bear-morph NPC. My companion and I shot him up good and he ran off, too fast for me to catch, so I just let him be. Come summertime and another friendly NPC added to the team, I decided I didn’t want him hanging around up north and ran him down through the forest to a nearby little town (seriously, this guy was FAST). He hadn’t healed any of the damage I had dealt previously, and when I got him with the final arrow, the debug menu readout popped up in my feed and said something about him trying to apply a rag and a bunch of other stuff, and then his head exploded.
Now, I’m stuck with this every time I pass a turn:
I looked through the cheat menu that I had been using, but didn’t find anything to let me turn it off. Anybody know what I’m dealing with here and, hopefully, how to fix it?