How do I Compile DDA with the Tilesets Working?

I use CodeBlocks… It compiles just fine but the Tileset doesn’t work and it reverts back to ASCII?

Did you make sure to do “TILES=1” in your “make” command?

I use CodeBlocks… I am not familiar with the make command? I followed some very outdated instructions on incorporating SDL files into CodeBlocks but CodeBlocks just started spitting out errors…

Any chance you could give me a step by step? I can follow a guide but I’m not a programmer so I find it hard to follow general prompts.

EDIT: Anyone? Please? Help?

This might do it, in codeblocks select the build -> select target -> Release - tiles support

Sadly for me this gives a SDL.h file not found error.