I have never seen a municipal reactor throughout all my playthroughs due to my extensive modding list. How do I increase the frequency of its spawn?
Here’s my hefty chonker of a mod list:
[
“dda”,
“no_npc_food”,
“filthy_morale”,
“aftershock”,
“Tolerate_This”,
“SD_Magcrafting”,
“craftgp”,
“FIC_Weapons”,
“realguns”,
“growable-pots”,
“ew_pack”,
“makeshift”,
“Medieval_Stuff”,
“More_Survival_Tools”,
“nw_pack”,
“DinoMod”,
“modular_turrets”,
“PK_REBALANCE”,
“Salvaged_Robots”,
“crazy_cataclysm”,
“Mining_Mod”,
“mutant_npcs”,
“boats”,
“deoxymod”,
“blazemod”,
“Tanks”,
“Arcana”,
“necromancy”,
“more_classes_scenarios”,
“nothingwilldie”, (personal mod adding revives to all mobs)
“manualbionicinstall”,
“safeautodoc”,
“StatsThroughSkills”,
“ZSFIXED_cddaxp”,
“SD_Winterclothes”,
“despoiled”,
“macgyver”,
“More_Armors”,
“brightnights”,
“Cata++”,
“MMA”,
“nothingwilldiepk”
]
Municipal Reactor
{
"id": "municipal_reactor",
"type": "overmap_special",
"connections": [ { "point": [ -1, 1, 0 ], "terrain": "road" } ],
"overmaps": [
{ "point": [ 0, 0, 0 ], "overmap": "municipal_reactor" },
{ "point": [ 0, 0, -1 ], "overmap": "municipal_reactor_b" },
{ "point": [ 0, 0, -2 ], "overmap": "municipal_reactor_b2" },
{ "point": [ 0, 0, -3 ], "overmap": "municipal_reactor_b3" },
{ "point": [ 1, 0, 0 ], "overmap": "municipal_reactor_ware" },
{ "point": [ 1, 0, -1 ], "overmap": "municipal_reactor_ware_b" },
{ "point": [ -1, 1, 0 ], "overmap": "road_ew" },
{ "point": [ 0, 1, 0 ], "overmap": "road_ew" },
{ "point": [ 1, 1, 0 ], "overmap": "road_end_east" },
{ "point": [ 0, 2, 0 ], "overmap": "park" },
{ "point": [ 1, 2, 0 ], "overmap": "office_cubical_north" },
{ "point": [ -1, 2, 0 ], "overmap": "pwr_sub_s" },
{ "point": [ -1, 0, 0 ], "overmap": "s_lot" }
],
"locations": [ "wilderness", "swamp" ],
"city_distance": [ -1, 6 ],
"city_sizes": [ 2, 14 ],
"occurrences": [ 0, 4 ],
"rotate": false
}
Try to change the "occurrences"
value with higher numbers like [10,20]
.
Oh thanks! I’m unfamiliar with the format and didn’t see those values.