So i am trying to alter a mutation for use in a mod i am working on.
“type”: “mutation”,
“id”: “JEKYLL”,
“name”: { “str”: “Normal Human” },
“points”: 0,
“description”: “You’re a normal human; there’s nothing wrong with you. No need to worry.”,
“category”: [ “MEDICAL” ],
“triggers”: [
[
{
“trigger_type”: “MOOD”,
“threshold_high”: -50,
“msg_on”: { “text”: “Everything is terrible and this makes you so ANGRY!”, “rating”: “mixed” }
}
],
[
{
“trigger_type”: “TIME”,
“threshold_low”: 21,
“threshold_high”: 6,
“msg_on”: { “text”: “Everything is terrible and this makes you so ANGRY!”, “rating”: “mixed” }
}
]
],
“transform”: { “target”: “HYDE”, “msg_transform”: “The anger overtakes you!”, “active”: false, “moves”: 10 }
},
{
“type”: “mutation”,
“id”: “HYDE”,
“valid”: false,
“name”: { “str”: “Violent Monster” },
“points”: -1,
“description”: “Anger clouds your mind; you can’t think straight, but you feel strong.”,
“mixed_effect”: true,
“category”: [ “MEDICAL” ],
“triggers”: [
[
{
“trigger_type”: “TIME”,
“threshold_low”: 6,
“threshold_high”: 21,
“msg_on”: { “text”: “As the morning comes, you return back to normal.”, “rating”: “good” }
}
]
],
“transform”: { “target”: “JEKYLL”, “msg_transform”: “The anger subsides.”, “active”: false, “moves”: 10 },
“passive_mods”: { “int_mod”: -8, “str_mod”: 3 },
“ugliness”: 8,
“visibility”: 8,
“social_modifiers”: { “intimidate”: 4 }
},
{
Is it possible to make it so instead of Time being used, it could be pain or hp? I’ve messed with it a bit and can’t exactly figure it out myself, so i am hoping some of you can help me!
For example, the mutation i am trying to make i want to activate at a specific hp or pain threshold to symbolize the member of the race growing angrier and their strength rising because of it.