Hey – thank you.
Excellent. Given Gentoo’s somewhat “elongated” release schedule, this ebuild won’t be squirming its way into the official Portage tree anytime soon. Bah! 
Badical! Err… excellent. Honestly, I found the Cataclysm: DDA “Makefile” to be remarkably helpful. So many roguelikes either distribute no makefiles or highly nonstandard makefiles. (premake4-based ToME4, I’m glaring at you.)
I did trip across a breaking bug, however. I should probably launch a new forum post for it, but… well, Spring is here. Doesn’t happen often in Canada. So here goes:
Under Linux (and possibly OS X), if the directory to which “cataclysm” is installed is not writable by the current user, running “cataclysm” results in 100% CPU load. And that’s it. No output. No error. No warning. Just 100% CPU load.
I’m afraid I haven’t grepped through the codebase, yet. Perhaps the function responsible for writing the “save” savefile silently spins until getting write access to such directory? Which, of course, it never gets.
Regardless, fantastic job. At the currently diabolic pace of development, I can well see DDA overtaking ToME4 as Roguelike of the Year. I guess what I’m trying to say is: “Thanks for all the rancid zombie fish.”