0.C g50ed458
SDL
Windows 7 x64
I also have these crashing problems with experimental windows graphical builds from weeks ago up to the current latest build 5565 (tried both 32bit and 64bit builds).
To replicate these crashes on these recent windows graphical builds with default settings, start a new game and leave the game running for roughly ten minutes- no input is necessary.
As a workaround, I have many crash-free hours into recent windows graphical builds once I enabled software rendering.
To enable software rendering:
At the main title screen, go to Options > Graphics, scroll down to Software rendering and set from False to True.
Re-launch the game once set and these crashes should no longer occur. (Game must be re-launched for this setting to take effect.)
With software rendering enabled I have visual artifacts- small black lines on some outdoor ground tiles, but at least the crashes are gone.
Alternatively, one can give up pretty graphics and run the latest experimental console builds; I have had none of these crashes running them.