[quote=“Coolthulhu, post:8, topic:9506”][quote=“Kryxx, post:7, topic:9506”]How often is the check made? I’ve had characters get the flu 2-3 days again after just having it and repeat for a few weeks. I usually quit that game realizing that I won’t be able to find/get a mask to stop it. I pretty much try and find a mask or a shot within like a week, or I restart.
The issue could be the check is being made way too frequently. You catch it from a carrier. That is the only time it should be checked. I rarely mert NPC’s. Yes, running around in the world probably isn’t the most sanitary thing, but it would have to be a surface you would touch, that would be infected. Shared food preparation areas etc.[/quote]
Check is made every every 30 minutes. Every time the check is made, your chance to catch something is one in (900 + health + [300 if has the resistant trait]). This gives an average chance of catching a disease roughly 4% per day if resistant, 5.5% if not, assuming 0 health.
Health can vary from -200 to 200, but it probably won’t reach less than -100 if you don’t have the leaky bionic and won’t reach more than 50 without vitamins or leukocyte bionic.
If the check fails, there is still a separate check for mouth protection. Since environmental protection is a sum, stacking scarves is fine. 2 patchwork scarves, 2 long patchwork scarves and a bandana will give you immunity to illness, as would filter mask + scarf.
The airborne disease thing is a simplification. If someone wrote a different mechanic that would allow you to get infected from the contact with zeds, zed blood, zed puke and zed saliva, it would probably get accepted and could even replace the current mechanic.[/quote]
So in short, your average chance of catching the flu in the first few days is pretty good. 5.5% or 1 in 18. The math says you will. (48 chances of 5.5% each day, that’s a 1 n 18 chance, it’s pretty much stacked against you) . So until you get a flu shot for 100% immunity, your forced to have face protection.
Once you get the flu, your going to get it again. Your odds go up because your health goes down while you have it and you don’t have enough time to build it back up.
Thus you make face environmental protection , a 100% requirement within 1-2 days.
This is why once I get it if it’s within the first week, I just restart a character. It’s boring as hell to spend days/weeks sleeping etc to get rid of it. Especially if your just starting out, and you need to attempt to get things together and have to fight it off.