There is a specific “cold” damage type in the c++ code, I believe someone took the fire damage from there years ago and brought it to the JSONs.
There is cold damage in game, the heat drain CMB does it (one point anyways) and cold takes away a flat amount of movement instead of the normal percentage speed malus from other types. I think that is a really interesting contrast.
I have no coding experience though so that was as far into the code I could dive and understand. Since I recognize some of you guys I guess trying to figure out how to get the cold damage in game would be the next step, as i believe your game experience.
Maybe I could look at how coolthulu? Brought over fire damage and study/borrow the code for cold, but my inexperience makes that a iffy proposition.
@darktoes, we needs the crossbow reload speed mods! (Big fan of the archery overhaul, thanks for your work!)