Is disassembling an MRE supposed to make you lose half the ingredients? I think it’s trying to reverse craft it or something, vs just opening the damn thing. Activating does nothing, eating is not possible, etc. I used the 'D’isassemble from the inventory menu.
I would’ve posted a picture but it says the upload folder is full? It’s a 40kb file.
Disassembly is the correct (and only) procedure to open MREs.
I doubt that you lost anything but in case you did, which items did you lose, or didn’t get?
Was the MRE damaged before you opened it? (assuming that affects)
I don’t think I’ve ever lost anything from an MRE, or at least I’ve always gotten the main course and a heat pack. I suspect the rest of the stuff varies per MRE type, but I haven’t checked the game files.
Yes.
It’s quite unrealistic; I recall someone describing it roughly like “If you dismantle a damaged MRE you will lose food, but if you solder it first the food will have been there all the time”. But it does work.
Maybe when we get proper containers it will improve. We could then make damaged MREs just start rotting.
Weren’t MREs made of paper previously? I mean, you can’t fix paper, right? Or were MREs always plastic? Changing the material to something unfixable could be a quick and cheap first-aid measure.
But I like the idea more that the contents of damaged MREs would just start to rot.
MREs are made of plastic in the real world just as they are in the game, not paper.
Even if the outer packaging is damaged, each food has its own sealed packaging; it makes a degree of sense that some items might be edible, while some might be inedible due to that damage.
A flag to prevent repairing them would be the simplest solution.