I have a fairly silly question: How are colours handled in this wonderful game? In order to use a certain colour in json do we have to add some code to “translate” it from the rgb first? I have really no idea what I am talking about, but I would greatly appreciate more colours for example for trees.
By default curses only handles 16 colors, you can make it support 256 with proper configuration, but most distros don’t do so for some reason. The color combinations available are listed in colors.cpp and/or colors.h