Got an underground fort of my own. Intend to make it an underground city, similar to how the necropolis is set up, though that’s still in planning stages and I might make a new underground base.
Setting it underground really makes construction faster, since the base can probably be jackhammered into shape faster than making a reinforced concrete wall. It’s definitely peaceful as well, though sometimes zombies show up aboveground.
[quote=“Azrad, post:10299, topic:47”]Behold! The underground fortress (still under construction)
First up is the garage. Vehicle parts and seeds are stored here.

Didn’t want a palisade gate, so I made using several extra light frames, boards, wheels, and one saddle, food crank, and controls, I built a sort of mini vehicle that serves as a gate blocking the interior of the garage from the outside world. Not in the pic, but I removed one of the boards and turned it into a shutter door instead. Plan to also make a solar powered portable welding rig outside the garage. Farm will be somewhere outside as well.
The garage is connected to the room leading to the stairs into the fort, and the bar storage which is connected to the bar. That place is empty right now, so no point in showing it.
A corridor.

Nothing much to say about it, it’s a hallway. North of where my survivor is standing another hallway will be build that’ll lead to several bedrooms for my underground city.
General storage room.
Spare parts, books, tools, clothing, two by fours, pipes, rebars, logs, rocks, and pretty much almost every item in the other category is stored here.
Lab storage and main crafting area.

Chemicals, mutagen, bionics, drugs, blob globs, goo canisters, teleporter stuff are here. Crafting rig has storage batteries on all tiles that a storage battery can be placed, and they’re all maxed out without making much of a dent in the two external gas tanks. An NPC is on guard there until I feel like digging further to make rooms.
The armory.

It’s got all the guns, weapons, ammo, explosives, armor, gun mods and inactive hacks and turrets. I plan to make mini security rooms all over the fort, and some of the guns will be stored there. Mostly for decoration. Many of the planned rooms will take items from the storage areas to make them not empty. Every bedroom will come with a jumpsuit!
My survivor’s bedroom.

A bedroom. Door on the upper left is a small office leading to the corridor. On the bottom left is the vault of valuables; gold, diamonds, jewelry and artifacts.
Food storage. Three sections.
Non-perishable food storage; ingredients on the right, drinks, junk food, and several ready to eat food on the left. On the middle are bones, stuff foraged, and lots and lots of wax (about 14k wax).

The kegs. All alcoholic drinks. One keg for each booze with positive nutrition and quench numbers on the left. On the right are the ones with negative quench numbers; less types for that so one type can have multiple kegs. Some booze are stored on the first food storage room as well.
And finally, the perishable food storage. Cannibal cuisine is on the top left. Farm and foraged are bottom left. Butchered meats on the bottom right, as well as the perishable stuff from zombies plus pelts and mutated anatomy. Top right is under construction and the food that’ll be stored there are the perishable stuff my survivor will make. The portable cooking thing is there since my survivor was previously cooking. That room used to be the big room where you can use the black box, and I didn’t want to remove the console. Door to the left leads to the containment area where the shoggoth is.[/quote]