Debug mapgen variants

I’ve been using the debug menu - map editor - mapgen - pawn to spawn pawnshops. I’m trying to mod my own version of a pawn shop.

Anyway, when you spawn a building like that it executes the way it would on normal mapgen, randomly choosing a variant of the Pawnshop to spawn. Is there any way for me to force spawn a specific variant, rather than letting it randomly choose?

Sorry if that’s confusing.

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Changing the “weight” of the entry lets you make it spawn pretty much as needed. Yet another time I posted something and then found the answer a short time later.