What I’m hoping to achieve: to make a custom Scenario, which Spawns the character inside of a small, custom-built Shack either in, or preferably an Overmap tile or two away from a Swamp.
What I’ve actually done: I’ve successfully edited in a new Scenario and a new Start Location in their respective .json files, and I’ve gone in-game and, using the Scenario, successfully spawned in a Swamp, though not before an error stating that the game didn’t know where to put me.
After rooting through mapgen and overmap_terrain, for a few hours I couldn’t find anything that gave me an idea of how player spawning, and indeed building spawning is handled, so I’ve come here to try and get it figured out.
Could someone with a little more knowledge of how the mapgen works give me some pointers here?