[quote=“acehawk, post:21, topic:6125”][quote=“KA101, post:18, topic:6125”]Re anti-vehicle birds: we need something that’s fast, avoids being crushed by players’ Weird Contraption Deathmobiles, and ideally attacks them too? BEEP BEEP [I]innocentface[/I]
Shockers aren’t quite so high-value as they used to be: I nerfed their CBM list pretty hard when I installed the bio-ops.
Weapon-blocking…hmm. WBLOCK1/2, maybe, but 3 still ought to work: it’s interposing a sewer cover or similar Shield in the way.
That mouth beam was a radiation ray. Has a chance to instant-mutate you, otherwise take about 10 rads or so, IIRC.
But yeah, I think a bodytemp-raising heat ray would be very popular: “Yeah. I don’t think you’ve got what it takes to heat me up. Oh? yeah, you do that. You use that ‘heat ray’ and you raise my body temperature. C’mon, I DARE you. Right here on z-4 in the Ice Lab. Bring it, zed scientist.” ;-)[/quote]
Maybe they could do as birds love too do and take a nice big crap on your windshield, forcing you to stop or risk running into stuff since it’s obscuring line of sight?
I didn’t realize that about the shockers, do the bios have higher end cbms now or was it unrelated?
The level of the weapon block could give you a bonus to resisting the block negation perhaps so 2 does better than 1 and 3 is more or less a complete negation?
And now the mouth beam makes sense, that’s actually pretty neat. Lol, I hadn’t thought about that with the ice labs XD, hey, they could also have a freezing beam/device, which one they use could depend on the ambient temp! Now they are horrible in the ice labs hehehe[/quote]
Hmm. Killing visibility is interesting but I’m not sure how I’d do it. Shame people didn’t get the reference there. 
Yeah. Shockers are civilians with pretty limited stock, scientists have pretty good “techie” toys and bio-operators have milspec. Shockers are still good if you aren’t augmented already, granted, but you might run out their drop list in one Public Works’ worth.
I don’t recall seeing the ST check idea before, but agreed that it’s a decent way to handle comparative-blocking (since ST stands in for size elsewhere in the code, no problem using it here too).
Freeze ray, maybe not. 